
Tasked with battling an ever-changing variety of enemy hordes room after room, The Weaponographist has players assuming the role of dungeoneer Doug McGrave who is seeking vengeance on a witch who has cursed his ability to hold on to goods or currency. Because of a refusal to aid a town in which the dungeon is overflowing with bad guys, this witch has given this main character a really raw deal. This means that each time a weapon is picked up it must be used until itβs no good then discarded.