Dead Cells Review

Dead Cells is a rogue-like Metroid-vania style game developed by the studio Motion-Twin. So this game features procedurally generated areas which is something new to the genre of Metroid-vania since it’s usually all about remembering the layout of the map, finding secrets in it, and back tracking to older areas to unlock newer areas. Dead Cells throws all of that on its head with making everything well randomized. Survive long enough and you can play it like Metroid, but die and it’s time to start over. Sure, some of the areas are pre-designed, but they are constantly randomized, so you will never know where to go next whenever a new life begins.

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Tiny Barbarian DX Post-Mortem Review

Tiny Barbarian DX

One of the best features of Tiny Barbarian DX is that the controls are very intuitive. When players hit a button, the game reacts as expected. It’s accurate, it’s smooth, and it’s fun to play. Graphically and in terms of gameplay Tiny Barbarian DX is heavily inspired by retro sidescrollers like Castlevania or Mega Man, and yet it manages to feel very polished and actually stand side by side with these titles visually. The tactile feel makes it easy to run through levels that are designed with just the right amount of challenge to them to keep players on their toes but not go over the top with frustration. The music in Tiny Barbarian DX is also very well crafted and sounds retro yet with a noticeable upgrade in acoustics for those with a great headset. The sound effects relay information similar to video games of the past.

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IndieSpotlight: Mark of the Old Ones

Mark of the Old Ones RGN Indie Spotlight

I recently had the opportunity to stumble upon one of the most fascinating titles from the Indie space that I’ve seen in quite some time. Hit The Sticks is a developer who has brought forth one of the most intriguing strategy communities around, and now brings that experience to the 2D world by introducing a compelling story and a unique gameplay experience with Mark of the Old Ones. This game has just launched on Kickstarter today, and you can learn everything about it in the following article which I thank the team at HTS for giving me the opportunity to produce, enjoy.

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