Crypt of the NecroDancer Review

Crypt of the Necrodancer Review - RealGamerNewz

Giving a wide variety of dungeons and scenarios for players to experience, Crypt of the NecroDancer is a Roguelike RPG game which actually takes the key principals of the Roguelike genre seriously. Designed by Ryan Clark and Brace Yourself Games, a huge gameplay twist is applied to the title as players are tasked with keeping their rhythm similar to something out of a Dance Dance Revolution style of play. There can even be dance pads hooked up to play! The soundtrack included in the game provides a tempo for the bouncing and bopping to commence to which even garnered an honorable mention for 2015 Game Developers Choice Awards for Innovation and Best Audio among other moments of significant industry recognition. The soundtrack gets new tracks unlocked as the game progresses as well as  is extended if players reach New Game+ / New Game++ modes allowing for unlocked gear to be carried over. Alternatively, a custom MP3 collection can be used as a user soundtrack.

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Long Live The Queen Post-Mortem Review

Long Live The Queen RealGamerNewz Review

In Long Live The Queen players take control of a Crown Princess who will become Queen and is constantly having every facet of her character tested. It seems like no matter what players do and how they build up the Crown Princess, something isn’t good enough. This is a frustration but at the same time the game is well put together enough that this also encourages multiple play-throughs and mastery of the mechanics. This means Long Live The Queen achieves a large amount of replay value, albeit at the cost of being an addiction and very difficult to master title.

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Euro Truck Simulator 2 Review

Euro Truck Simulator

Euro Truck Simulator 2 simulates the experience of being a truck driver throughout central Europe. The ETS world is enormous; I have driven for over 13 hours yet I’ve still only managed to discover a fraction of the world. Because of this, there is satisfaction in exploring new roads and cities, but the real satisfaction is when you get paid in cash for successfully delivering a load. That is why ETS is a great game; it is simple yet has a economic sandbox core.

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Knytt Underground Wii U Review

Knytt Underground Wii U - RealGamerNewz Review

Knytt Underground is a platformer where the player explores wide varieties of environments. It is a title for PS3, Vita, Steam and Wii U. For the Wii U version, the Gamepad and Wii U Pro Controller are supported with off-screen play as an option as well via Gamepad Support and cross-save cloud support with the dual ownership cross-buy deal for PS3 / Vita owners.

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Pixel Piracy Beta Review

Pixel Piracy Review - RealGamerNewz

Pixel Piracy is a sandbox 2D adventure / strategy game where you explore a world randomly generated by the decisions you make before starting each game. It is a Steam and Desura game. The game is still in its beta stages and it continues to grow. This review is of version 0.4.30.

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The Raven Legacy of a Master Thief – Episode 3 – Review

Raven-Legacy-of-a-Master-Thief-Review-Coming-Soon

Now in the final act of The Raven after the awesome experience in the first episode, and the good but slightly less awesome experience in episode two, we are met with the conclusion to something great that started in episode one. But now we find our self in a odd place.

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IndieSpotlight: Secret of Escape

Secret of Escape IndieSpotlight RealGamerNewz

In Secret of Escape, replay value is a major focus point for developer GamePopper who brings forth the following Action / Stealth title on the Windows / Linux / Mac OS X platforms. The work in progress game can be seen in video format at the bottom of this article with a link to the official developer’s page as well. RGN had the chance to speak with GamePopper about Secret of Escape and gain some valuable insights on the title currently being developed. Here’s what we learned.

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IndieSpotlight: Iron Roads

Steam Greenlight Iron Roads

Iron Roads aims to capture the old school fun of games like Railroad Tycoon while adding new layers and wiping away the micromanagement. Managers are moved from different offices to optimize efficiency within a headquarters building as players run the show controlling HR, Advertising, Supervisors, Trainyard, Rail Facility, and other various departments. For example, you might send a manager to a grain silo to increase loading of a product or Railyard to figure out why a certain train isn’t being fixed in time.

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Teleglitch: Die More Edition Review

Teleglitch Die More Edition RealgamerNewz Review

Introduction:

Welcome to the hardest game ever. Yes you heard that right! Teleglitch: Die More Edition is one of the hardest top view games I have ever played. The game is surely exciting and keeps players addicted for hours. It represents itself as quite a brilliant rouge-like game. The “Die More Edition” is an upgraded version of the original game released last year. Test3 Projects have executed a well made game which has a really difficult “difficulty”, much like the 1999 Mode in Bioshock Infinite.

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Anomaly 2 Review

Anomaly 2 Review RealGamerNewz

Anomaly 2 comes from 11 Bit Studios out of Warsaw, Poland. They are famous for their tower defense series Anomaly. They have also come out with several other titles including Funky Smugglers and Sleepwalker’s Journey, both of which are iOS, Blackberry, and Android. In Anomaly 2 the year is 2034 A.C. and most of the earth is frozen over. The world population is unknown. Machines have returned to Earth and have the sole purpose to annihilate the human race. You play as a small squad. As you travel across the campaign you will meet Doctor Zander. With the help of his associates you will have Project Shockwave, which is the ultimate weapon to use against the machines.

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Thomas Was Alone PS3 Review

Thomas Was Alone starts out as a platformer that talks to you, but it becomes so much more as it tells the story of an intuitive plot that lends itself to gameplay, or was it vice versa? One can’t be too sure with such an introspective narrative that quickly becomes one metacognitive realization after another.

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