Are you ready for the Developer Artifex Mundi’s next and final installment of Nightmare From the Deep, well here it is. Nightmare From the Deep 3: Davy Jones. This game is like I said, the final installment in the Nightmare From the Deep series. This third final installment features many great puzzles to solve, areas to explore, and characters to meet. Nightmare From the Deep 3 features a point and click style of game play while also implementing various puzzles and items for you to disover. This game centers around a female museum custodian Sara Black and her Daughter Cory. The plot begins when Sara announces that she has proof that the mysterious caption Davy Jones actually existed and that his treasure lies on a far away cursed island.
Tag Archives: Indie Games
Cities XXL Steam Review

A whopping 599 thumbs down user reviews on Steam, but is it really a bad game or not? RealGamerNewz answers that and more.
When you actually read these reviews, you may start to notice that the major complaints most have against Cities XXL are related to user preference and fixed by existing mods already available for free with easy installation through Steam Workshop, or they are complaints about the game not running optimal enough. I can assure readers that RealGamerNewz has tested this game on a budget, entry-level machine complete with Quad Core processor from AMD and GTX 650 graphics card from NVIDIA (eVGA specifically), with no major issue the game is running for us on just 8 gigabytes of standard DDR3 RAM.
Fahrenheit: Indigo Prophecy Remastered Steam Review

Indigo Prophecy is a game coming out of the Xbox original lineup of games that were very forgettable. Why this game was remastered is mind boggling. The story revolves around Lucas, a man who was possessed by a spirit that is trying to destroy the world… really original right? In fact that sounds very familiar. The game also has another character Carla. Lucas the main protagonist is involved around a conspiracy of the Indigo Child. Now let’s get onto the gameplay shall we? The gameplay is archaic, almost tank-style control themes that are very hard to control. The prompt system is based on a Simon-says style game and moving the right stick up and down to make decisions.
Never Alone Review

Never Alone comes from development studio Upper One Games which started back in 2012 and is known for being the first indigenous owned company in the United States. They have teamed up with E-Line Media to publish Never Alone. Never Alone is the first game of its own kind in the aspect that it combines the culture of the native people of Alaska known as the Inupiat with action and adventure to create a truly great gameplay experience.
Time Rifters Review
Time Rifters is a pretty unique game in it’s own. Pick a gun, upgrade that gun, and destroy different types of cubes in the process, pretty straight forward huh? Well look at all that, and add the fact that you can Play with 3 other bots that replay exactly what you do. Time Rifters implemented what I like to call, the ghost play. In this you play the first round with one of your bots, Shoot some cubes and lets say, destroy half of them. Round 2 is the same, you play as a new bot, but along with your new bot. when you start the round your previous recorded bot for that level will do exactly what it did round one, and with your new bot you can destroy the other cubes your previous one didn’t. Pretty cool isn’t it. Well personally, I think that is a pretty awesome feature. It is definitely a feature I haven’t seen in any other game (that I know of). But this is where you can really enjoy the game, because you can create a tactic and then switch it up on the following arena round leaving your ghost to do what you prepared it for like flanking one way while you go the other to shoot down cubes and cube monsters to try to achieve higher completion points.
Das Vin’s LP and Review: Hatoful Boyfriend
During my time in Tokyo, Japan, I’ve had my fair share of playing those weird and unique games that you’d only hear about from US/EU gaming sites or YouTube videos. There was a mix of shoot’m ups (also known as “shmups”), fighting games with creatively drawn characters, racing games with a plethora of characters – some of which weren’t seen outside of Japan, and then there were the dating sims. I’ll admit, this genre was and still is included in my list of gaming interests. Reason being is that I’ve seen improvement in how the dialog works so well, compared to most other modern games, including ones from the states, and Hatoful Boyfriend does take a rather original spin on this genre.
1001 Spikes Review

1001 Spikes is a 2D platforming adventure title in the style of older NES titles such as Mega Man, Super Mario and particularly draws a large influence from Spelunker. The Wii U version of the title features off-screen play and controls very well on the GamePad as well as the Pro Controller. This title is a sidescroller, that while difficult at times, has a very responsive and refreshing control scheme and style. You advance through stages while collecting loot and dodging enemies with a one hit death style. The game limits you to 1001 lives throughout the entire game, which at first seems like a lot but as you advance can dwindle fast if you aren’t careful. The game also features a multiplayer mode that is stylized like Mario Bros where you battle with up to three additional players to survive and defeat foes to collect points. I had a large amount of fun with both modes of the game and despite frustration at points, I did push on and enjoyed each and every bit of the game.
LUFTRAUSERS Review

When you think of indie games, you think of a booming market of original titles that don’t always have the biggest budgets or the shiniest graphic engines, but gain their merit on gameplay and fun factor rather than flash. That’s exactly what development studio Vlambeer aimed to present with LUFTRAUSERS which was made available on Steam (as well as PS3 and Vita) during March of this year. I’ll admit I didn’t really get the hang of this one quickly, and at first rejected it completely based on how terrible it felt on a keyboard. But once you plug a controller in and really begin to appreciate this game for what it is, I think it’s easy to agree that something different albeit strange was presented by this developer and is worthy of most gamers’ attention.
Crimsonland PS4 Review

Crimsonland is another one of those amazingly fun, top-down survival shooter titles. It has a quest mode serving up 6 chapters across 3 difficulties, and each chapter has around 10 stages. There are also multiple interpretations of Survival mode including one that challenges players to win with no weapons at all as well as another in which each weapon only has one clip and spawns in random places on the map. Players can compete in online leader-boards across all stages of the game.
The enemies display good A.I. that doesn’t always just run towards you and instead sometimes takes thought out paths with strategic elements to them. Players have to grab power-ups (called Perks in the game) fast and have to decide rapidly in the moment which power-ups are most important as you often cant always get to every one of them. Some weapons are powerful but harder to use than others and many only play to a particular play-style meaning you must also choose wisely which weapons you pick up. Strangely, enemies seem to sometimes destroy power-ups before you get a chance to grab them but other times can walk right over them. This means they didn’t try to take a bite of it. One of the many, many perks available allows players to be the immune carrier of a virus that enemies will become infected with if they take a bite of you.
Often times the challenge in each level was very well thought out and relates to not just the mass amount of enemies you face but also the power-ups and weapons given to you with which to strategically defeat them. Crimsonland proves easy to get into but becomes difficult and before you know it enemies are multiplying, popping up invisible, spawning new hives, rapidly running enemies, and even laser blasting enemies that can produce a bullet hell situation causing players to tread carefully.

Players will have to prioritize which enemies give them the most trouble according to their play-style and attempt to take those out first. Some of the most powerful weapons are spread weapons that require good aim since they spread very loosely over long distances. Worse still, the most viscous enemies run fast, and the best weapons often take a long amount of time to reload. For example, the plasma shotgun is one such weapon that I found to be a favorite due to its high damage and ability to take out hordes at once, but those shots had to be aimed well for quickly running enemies and couldn’t be wasted on easy to down enemies since the reload wait was a bit dangerous to toy with.
I’m not sure if this can become a problem or not for some players but enemies can walk off-screen. Killing them off-screen may or may not result in power-ups being dropped where the player can’t reach them. Luckily the game is very balanced overall so this is more of an expert note for those seeking to maximize their skills in the various survival modes offered.
There’s a great amount of weapons in the game that you unlock as you play through quest mode stages. Each time you start most stages though, you have to begin with the pistol again and work your way up based on what pops up. perks are also unlocked as you go and picked up randomly in the same manner. Other stages will be specifically designed for a specific weapon’s use and serve as a training and / or challenge for the player to master that weapon. Of course, this is easily avoided by grabbing something else that falls from enemies, but the game is not always easier to complete that way.

Sometimes enemies spawn from hives, a la Gauntlet style, and of course you’ll have a never ending amount of them until you destroy the hive. 4 player local co op is sweet but the absence of online co op in this day and age is pretty upsetting. It’s difficult to say how much this actually takes away from the title though, since it’s so badass – but a lot of people won’t even give it a chance after hearing this due to the inherent value proposition that’s missing without an online mode. Power-up perks include speed, nuking the screen, freezing enemies, setting off shots in all directions, slow motion, uranium filled bullets, and a ton more. Seriously, there’s tons of perks and a lot of them are very creative. The graphics play a major role in making this game feel very solid. paired with simple controls and reliable hit detection, there’s nothing to really complain about here. Sound design leaves nothing to complain about, and I take that as a huge plus because top-down shooters like this don’t usually have polished sound effects like Crimsonland does.
Final Verdict:
This is one of the more well polished indie games that obviously has been given a lot of play-testing and thought to its design. tons of fun, easy to jump in as well as come back to and yet still challenges you. It’s an excellent top-down shooter with excellent quality to it and a lot of thought put into it. Particular aspects that stand out include level design, fun factor, and replay value. Once Quest Mode is defeated in all difficulties (which will take you a good chunk of sessions), the endless survival modes are kept fresh by all of the perks and weapons you’ve unlocked. The only real down point of this game is that it doesn’t have online multiplayer, and even though it does have local co-op, that just feels like a slap in the face. But it’s a slap in the face you’ll gladly take once you discover how awesome this game is!
Overall Score: 9.25 / 10
RGN Rating: Gold Game
Developer / Publisher: 10tons
Available On: PS4 | PC
Handheld Version: Vita (Coming Soon in August)
Played On: Sony PlayStation 4
Review Copy Info: Two digital copies of this game were provided to RealGamerNewz for the purpose of this Review.
Spoiler Alert Collector’s Edition Review

Spoiler Alert is an indie game for Steam which presents an idea we haven’t seen before. The game is a platformer that goes in reverse, causing players to undo the actions of the Pepper Knight who is after a certain Princess. Oh wait, Spoiler Alert! See what I did there? Anyways, normally that type of information would be the first thing you’d learn booting up the game but instead players begin their journey at the final stage of each world unlocking levels backwards for a total of 4 worlds featuring dozens of stages each.
Armillo (Wii U Exclusive) Review

Armillo comes from developer Fuzzy Wuzzy Games. They were founded in 2011 and are a group of passionate, hard working gaming professionals who have been working together for a while now with such companies as EA and Radical Entertainment. Armillo is about a space armadillo called Armillo who comes from a peaceful galaxy that is invaded by the invasion of the Darkbots. The Darkbots are a robotic alien race that has come to steal the resources of Armillo’s home planet after they have destroyed all of their own resources on their planet. In invading the planet, the Darkbots have kidnapped Armillo’s brother Bolobol and they have also taken the critters of his home-world. Armillo must free them in his quest to claim his world back.
The gameplay in Armillo is a cross between many great titles such as Sonic the Hedgehog and Super Mario Galaxy. The user will be controlling Armillo, who rolls around the level and has a speed boost power-up to break through objects. These powers can be useful, but can also be a burden since doing this makes it really easy to knock your character off of their level since most parts don’t have any borders. Armillo can also jump in for standard platforming action from either one area to another or from platform to platform where the floor may then disappear out from underneath them. There is also pickups in each of the levels that can help the user in their quest for everything from dynamite to help blowing through rocks or walls, or also doing damage to enemies as well as a cannon that Armillo can pick up. That cannon can shoot projectiles to keep him safe from enemy fire but with this attachment he can’t do his speed boost, so it use with discretion.
There are a total of five solar systems, with each of them having four planets. The first planet starts out with an introduction type of level and then the difficulty level of the game makes leaps increasing the action with different challenges that always end with some sort of boss battle, which is a great to see for such a small game. Along with these levels, there are also secret levels and a whole lot of content to discover. Each level has keys to collect to go into areas to collect critters to bring the user’s total score up at the end of each level and each level is timed so the user will always find themselves racing up against the clock which is a nice feature to see in a platformer such as this one. During the course of each level the user will find himself rolling through the level and entering into a parallel universe which they will battle obstacles as they jump from world to the next to finish each level.

The controls for Armillo are really basic with the attacks and basic commands being on the side buttons on the Wii U gamepad and the camera can also be easily rotated to see around the planet so its easier to tell which way is best to take in the level. The user may find it hard to control Armillo when using the speed boost since several times it may knock them off the map costing them a life and forcing them to restart a section of the map. The graphics for Armillo are made up mainly of highly polished 3D objects. For traveling around the planet this is a really a nice change to other games. There is also some 2D timed action events that take place, so there is a nice amount of variety between the graphics as well. During the course of playing the game there were stuttering moments that we found during which the frames dropped from time to time, but this was nothing the user really should be concerned about. It can affect the gameplay a little at times though. For the price of the game, Fuzzy Wuzzy Games has put a lot of polish into Armillo and we look forward to their future improvements on this franchise as well as future releases.
Final Verdict:
Armillo is a great experience on the Wii U. It has a little bit of story but plenty of gameplay to keep it fresh for users looking for a great 3D platformer. The gameplay switches up plenty from level to level, so there are no two levels alike making this a great pick-up-and-play title for anyone with a Nintendo Wii U. The amount of puzzles found in each of the levels keeps the user on top of their game. Most of them are pretty easy but still provide the right amount of challenge. Armillo has a good amount of replay value since there are always faster times to beat in each level and plenty of extra content put into the game that will bring the user back time and time again.
Overall Score: 7.7 / 10
RGN Rating: Bronze Game
Available Tomorrow On: Nintendo Wii U eShop
Publisher: Fuzzy Wuzzy Games
Developer: Fuzzy Wuzzy Games
Review Copy Info: A digital copy of this game was provided to RealGamerNewz for the purpose of this Review
Tango Fiesta Steam Hands-On PREview

Tango Fiesta is a game that takes you back to the days of Rambo III on the Sega Genesis, but with more of a focus on action rather than stealth. Immediately Tango Fiesta is fun as hell, and is meant to be played on the controller. For the testing purposes of this game, I used a standard PS4 DualShock 4 over the ControllerMAX (Aka CronusMAX) adapter (our review here), but you can use an Xbox 360 controller as well if you have one around.
The Denpa Men 3: The Rise of Digitoll 3DS Review

The Denpa Men 3: The Rise of Digitoll is a fairly recent release on Nintendo 3DS eShop from this Spring which is also known as Denpa Ningen no RPG 3 in Japan, and they sure got the “no RPG” part right. This game is great because it provides a role playing game experience for players who might not be good at other hardcore / traditional titles in the genre. This game is also bad because the fighting turns always feel completely automatic and advanced players deserve a better mode to play with for their expert enjoyment. It simply is not very fun for experts of the genre. The graphics are pretty neutral with very basic 3D models used typically and not much texture placed on top of them. This leaves the game feeling like a budget production.
Derrick the Deathfin Steam Review

Derrick the Deathfin is a crazy cool title for Steam which has recently released and consists of a fast-paced, action-based experience in which players take the role of a deadly shark who is just a child when his mother and father have been sucked up by human machines and likely turned into canned goods. In a fit of rage Derrick the Deathfin storms off and vows revenge for what has happened to him. Next players are presented with varying levels.
Goat Simulator Review

Every once in a while a game comes out that defies all logic and reason, and absolutely has no meaning to it whatsoever other than to provide entertainment to its players. Goat Simulator is one of those games. It’s chaotic, hilarious and absolutely makes no sense, which makes this game particularly difficult to review given that even the developer said that it would keep all the bugs save for the game crashing ones.

In space no one can hear you baaah…
Goat Simulator is a sandbox game in which you play a goat; there is no story, just pure unadulterated goat themed fun… for about 6-7 hours. The world provided is very limited and as are the things to do in it. Most of the jokes lose their potency very quickly because of the limited size of the world and therefore the limited content within, they are fun the first few times around, but it’s just that sacrificing people to a pentagram kind of losses it’s charm three or four times in. You get challenges that you can try to accomplish however there is no payoff for doing them and ultimately the points are pointless (no pun intended). There are collectables hidden and scattered around the world that unlock different goat skins with different powers that do add to the experience a bit.  Ultimately there is no progression whatsoever.

Final Verdict:
Don’t get me wrong, Goat Simulator is fun.
The core of the game is just running around head-butting things in order to send them flying or to get them to explode. Just about everything in the world is destructible and of course your powerhouse of an animal is capable of dismantling all of it. There are different items and powers your goat can acquire such as a jet-pack or demonic powers that send you souring sky high. On top of that you can use your goat’s tongue to drag things around the map setting elaborate traps for those pesky humans or just dragging something in the middle of the road to be hit by a speeding vehicle. The game is a total mess, but that’s what makes it so charming, so few games are so chaotic and unpredictable that being intentionally messy is a welcome charm of the game.
Overall Goat Simulator is a good game, it’s fun with some great ideas but due to its limited size falls short of being B-A-A-A-A-DAZZ.
-Hey… I needed to put a goat pun somewhere in here!

Overall Score: 7 / 10
RGN Rating:Â Bronze Game
Developer: Coffee Stain Studios
Publisher: Coffee Stain Studios
Available On: Windows PC
Steam Store Page Link
Constant C Review

The first thing you will notice after starting Constant C is its unique art style. This art style has been seen before, but unlike some of the art styles you see in platformers is not nearly as overused. The next thing you will probably notice is that the controls feel unique as well. Where most platformers feel sped up and like time runs this game has a slower movement system and allows you to enjoy your stay in the levels created by the developers. Constant C is a rich game, with well done level design even in a somewhat dead world. As the story takes place in a post-apocalyptic world.
10 Second Ninja Review

Hook up a controller or use the mouse and keyboard together in 10 Second Ninja for the Windows PC and Mac OS X operating systems. After a lengthy introduction of audio hearing what sounds like “blah, blah, blah” but is being typed out as dialogue explaining the backstory to this game (Nazi Robot Hitler has a Nazi Robot Army trying to take over the world, you know typical Saturday stuff!), Gameplay becomes fast-paced and unforgiving. From the start 10 Second Ninja is fun and although it is not pixelated like many games as of late the art design and style used here is actually a nice refreshing take on 2D Gaming with some hints and nods towards the older era seemingly featured here and there as well as chiptunes sometimes playing in the background of the game’s soundtrack.
IndieSpotlight: Dungeons: The Eye of Draconus

Welcome back to our favorite new RealGamerNewz Section, IndieSpotlight, in which we attempt to bring to the surface independently developed video games that are more than worth your attention. A good while back (before the RGN fireworks party about a new Micro-Console being announced and put into hardware beta called the OTON X) we had the chance to speak with some really creative and technically skilled professionals who had put together a game called Dungeons: The Eye of Draconus which is a coming-soon, work-in-progress game you can see at the bottom of this screen in a very early version of the title recorded in Full 1080P High Definition.
Retro City Rampage DX – Nintendo 3DS Review
Are you ready to travel back in time? Retro City Rampage DX is a hilarious 8 bit parody game that provides hours of shenanigans and non stop brutality.
Eschalon: Book III Review

One of the original formats of games, the traditional tabletop role playing game genre, is brought to life in Escahlon: Book III for beginners and pros to hash out their dice rolling dreams (and nightmares). To start things off, players select their Gender, Origin, Axiom, and Class while also setting a Portrait image (with custom images allowed as well) in addition to picking 15 available Skills and dice rolling attributes including Strength, Dexterity, Endurance, Speed, Intelligence, Wisdom, Perception, and Concentration (20 attribute points are also distributed manually by the player). Once all of this has been completed and a character has been given a name, the game begins. The skills available range from Light / Heavy Armor to Foraging, Medicine, Hiding in Shadows, Swords, Picking Locks, and much more. Choosing these skills will play a large role in defining the gameplay experience players will get out of their time with Eschalon: Book III. The game can be played in Hardcore mode (or lower settings) for additional difficulty as well.
Deadly 30 Review

Deadly 30 is a 2D side scrolling survival shooter, developed by Ignatus Zak and Gonzalo Villagomez. Now as an avid fan of old style games such as side scrollers and platformers, I say that Deadly 30 definitely fits in to those field of games and is very fun play.
Insurgency Post-Mortem Review

Insurgency is a newly released first person shooter game available for Steam featuring Multiplayer shoot-outs that are akin to the shooter feeling released during the golden age of First Person Shooter games on the PC platform. Developer New World Interactive brings forward this release on Windows and Mac OS X with a training segment, matchmaking system, and the ability to set up co-op sessions with friends.
Tales of Maj’Eyal (TOME) Post-Mortem Review

Tales of Maj’Eyal is a game that immediately brings me back to the Angband days which practically gave birth to the dungeon crawling genre but in a way that perhaps only the most exquisite tastes could really grasp and appreciate. Many players will be pushed away from a title like Tales of Maj’Eyal due to the lack of eye candy and modern day role playing game features. This is at the cost of missing out on a classic formula that helped make the rogue-like genre possible.
Nidhogg Post-Mortem Review

Nidhogg grabs potential buyers right away from the first sight of gameplay with its simplistic, retro-inspired art design and graphics. Using a conservative amount of colors and techniques, development studio Messhof has managed to pull off one of the most purely fun games to release in recent memory for the Windows PC gaming platform.
Not The Robots Review

Not The Robots is a Survival/Stealth game where the player plays as an unknown robot who eats furniture and avoids security robots from small to medium sized.
