Monkey Mofo Hands-On Preview

Monkey Mofo - Loading Screen

Monkey Mofo probably gets its name from the fact that it will puzzle your brain like a Mofo! But as it’s just a monkey it dissarms the word a bit, making it a deceptively difficult game to master and yet easy and addictive enough at the onset to get you hooked. All of the mistakes players will make while trying to keep up with the game’s rapid speed could have them feeling a bit dumb, but instead of blaming yourself – pushing forward into the later stages actually provides an extremely rewarding feeling of gaining extra intelligence as has become very popular with other brain-tasking titles in the recent past.

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GOMO Review

Gomo is an indie point and click adventure game by Fishcow Studios starring a silent stuffed animal character named Gomo on a journey to rescue his dog Dingo from aliens. It is available on Steam, GamersGate, Gog.COM and Desura and can be played on both Windows and Mac with Linux support planned. The game is controlled purely by mouse. You can play a demo of the game via the game’s website but to play the full story and its mini-games, you must purchase the game.

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Stick It To The Man! PS3 Review

Stick It To The Man PS3 Review - RealGamerNewz

Stick It To The Man! is an interesting platformer / puzzle game in which players take on a main character Ray, who after a mysterious head injury can now read minds. Everything opens up with a subliminal dream sequence – which may be taken as a metaphor preluding to later events – as players get the character to awaken himself from the dream and discover a parasite of some sort within the brain.

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IndieSpotlight: Frozen Hearth

Frozen Hearth

I recently had the opportunity to speak with Epiphany Games about their title Frozen Hearth as well as the universe that surrounds it and through the course of our many interesting and fun discussions many of the details of how the game works and what makes it unique to the RTS genre came to light for me in ways that I thought I’d share with the rest of you RealGamerNewz IndieSpotlight readers. As always, if you have any questions for the developers be sure to leave them in the comments or head to their Steam portal as these folks really are very open to ideas and feedback about everything from balancing issues to totally new feature requests with patches incoming just about every week thus far and more on the way.

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Dementium II HD Review

dementium II hd

Dementium II HD is a first person shooter with survival horror aspects. It stars a mental ward patient who must fight through his demented and often creepy nightmares. While being a remake / remaster of the 2010 Nintendo DS title, it can now be played with keyboard and mouse as well as a controller and features significantly improved visuals which we will evaluate as we go in this review.

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A-Men 2 PS3 Review

amen2_o

A-Men 2 is a very interesting mixture of puzzle and action platformer gaming in which players see themselves through a number of stages that are meant to challenge the mind as well as skill of the player. Not only must the puzzle-like layout of each stage be solved but along the way the traditional gameplay mechanics of the platforming and side-scroller genres must also be mastered. For example falling from great heights will get the player killed and there are enemies actively patrolling who must be dealt with, sometimes fatally. The stages will even get so tricky that they allow saving mid-way at select points with kiosks made for such a task, you’ll be rewarded with extra experience points for not using these though.

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The Stanley Parable Review

The Stanley Parable started as a Half Life 2 Mod years ago, but has recently been remade into its own game. TSP is an exploration game with no action or violence whatsoever; It is driven by the narrator, and how he wants the story to go. If the player does as the narrator says, the game technically will end very shortly (took me 5 min). But that’s not what this game is. When the player “beats the game” the player hasn’t actually beat the game, because it is impossible to beat this game. TSP is called an exploration game. The player is supposed to disobey the narrator and explore the story; Find out what happened to Stanley’s co-workers, wife, and job.

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Hero of the Kingdom Review

Hero of the Kingdom

Hero of the Kingdom starts out with a tutorial that guides players through some of the basic functions of the game and introduces them to the art style to be expected further down the line as well. The player’s family farm burns down once the tutorial completes, forcing an adventure that holds many challenges. At its core Hero of the Kingdom is a point-and-click adventure. In reality though, point-and-click adventures have never really gone this far with item accumulation and bartering being key elements the player focuses on as well as resource gathering.

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The Raven Legacy of a Master Thief – Episode 3 – Review

Raven-Legacy-of-a-Master-Thief-Review-Coming-Soon

Now in the final act of The Raven after the awesome experience in the first episode, and the good but slightly less awesome experience in episode two, we are met with the conclusion to something great that started in episode one. But now we find our self in a odd place.

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Blackguards (Hands-On) Preview

The Dark Eye Blackguards Preview - RealGamerNewz - Daedalic Ent

In Blackguards players start off on the wrong side of the law with little to no understanding of what was reality and what was fantasy. The main character witnesses a strange wolf, which almost seems possessed, killing a princess he knew well and was sworn to protect. When he’s killed the beast though the princess lays on the ground with blood all around her and there is now no wolf to be seen. The player is discovered and amongst the confusion hears a voice whisper out to him. Taking the blame for what happened, unsure of who is really responsible for what happened, and tortured in the pain of imprisonment both within his mind as well as literally Blackguards begins with the player on a quest for answers. Continue reading

IndieSpotlight: Assault Android Cactus

Assault Android Cactus - Steam Early Access - PS4

I recently have had the pleasure of e-meeting the developers behind an incredible new twin-stick shooter called Assault Android Cactus which is currently available on Steam Early Access (and as a playable demo) and will arrive on the PS Vita, PlayStation 4, and Wii U as well as provide support for Linux, Mac OS X, and Windows PC Gaming platforms. After getting my own two hands on the title and speaking in-depth with Witch Beam about AAC I can definitely say that what makes this game stand out from others gunning for attention right now is the love and care the devs have put into it. With a real focus on platform specificity too, this is not just a game getting ported around but rather having tailor fit versions for each machine it ends up landing on. In the following article I will describe some of the discussions I had with Witch Beam in regards to Assault Android Cactus and also what each platform of gamer can expect out there. Later this week keep your eyes out for my hands-on Preview as well.

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RealGamerNewz Interviews PlayStation 4′s Basement Crawl Developers Bloober Team

Basement Crawl PS4 INDIE Interview - RealGamerNewz

Although we have had a little bit of trouble tracking down Bloober Team and securing an interview with them, our recent Basement Crawl Article previewing currently released information on their exclusive PS4 title Basement Crawl (releasing soon) caught the attention of Marc Colhoun who actually contacted us in the comments section of that very post leading to the following interview taking place. *Answers are unedited and uncensored thoughts of the developer, questions asked by myself, Jon Ireson (Editor-In-Chief).

RealGamerNewz: What’s it like working with Sony?

Bloober Team: Sony has been really great with us throughout the whole process of development with any questions that we had and even helping us with marketing.

RealGamerNewz: In what ways does Basement Crawl deviate from the classic retro game that inspired it?

Bloober Team: Basement Crawl is definitely inspired by a few things, we all love Bomberman here and we did take some inspiration from there but we were also inspired by grindhouse movies and I think that it shows in the final product. The way we set out to change this is that we have really brought this nostalgic feeling into a modern setting with modern mechanics and a very nice graphic style. On top of all this we really wanted to create the best multiplayer experience possible, so be it online or local, our game will fill the gap where the current titles out there seem to be falling short.

RealGamerNewz: How many hours have you personally put into playing the game while developing it?

Bloober Team: That is a really tough question actually… I have no idea, but really a lot. It is really addictive.

RealGamerNewz: What’s the most hilarious moment that occurred in development of Basement Crawl?

Bloober Team: Probably the day after GIK (http://gamesinvestkrakow.com/). Watching a full office of people hungover attempting to work is pretty great.

RealGamerNewz: Does Bloober Team have any interest in creating Basement Crawl DLC some day? If not, how about a sequel?

Bloober Team: We are currently discussing the future of Basement Crawl and what we feel we should do to support those who choose to pick it up. We aren’t sure exactly what just yet… but we will support the game with extra content after the release.

RealGamerNewz: Will Bloober Team work on New IPs after this game? (spoiler alert: RealGamerNewz LOVES New IPs)

Bloober Team: We are working on something extremely unique and really exciting that I, unfortunately, can’t talk about right now. (expect some content very soon though).

RealGamerNewz: Are there any hints at all (even a one word obscure tease) which you can provide for the project your team will provide after Basement Crawl?

Bloober Team: Half.

RealGamerNewz: What is your favorite game of all time?

Bloober Team: I really am not sure about this… I remember the feeling I got the first time I played Deus Ex and it blew me away, so I am tempted to say that but generally anything that gives me a bow and arrow gets much love from me.

RealGamerNewz: How did you discover the RealGamerNewz article about Basement Crawl?

Bloober Team: At Bloober Team we think that if someone has written about our company or one of our games, the least we can do is write to them and thank them as well as talking with their community and answering any and all questions that they have for us.

RealGamerNewz: Thank you for your time, one last question! When is the release date of Basement Crawl!? :)

Bloober Team: Basement Crawl will be released for PS4 at the beginning of 2014, we will fill the gap in really addictive and fun local and online multiplayer games.

***Editor’s Note: If you have any questions for the devs at Bloober Team be sure to leave them in the comments section below and we’ll do our best to get them answered! RGN over and out!!!

Proteus Post-Mortem Review

proteus title

Proteus is an indie developed game by a team of two individuals by the names of Ed Key and David Kanaga. To call it a game is unfair, as it is more of an experience. It was released in January of this year for Steam and October for Vita and PS3. This review is based on the Steam version. It plays smoothly on low-end PCs.

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RealGamerNewz Interviews Doki Doki Universe Developer Human Nature Studios

Doki Doki Universe RealGamerNewz Interview

We recently had the pleasure of speaking to Greg Johnson from Human Nature Studios who developed the recently released PlayStation 3 / Vita / PS4 game Doki Doki Universe (our review coming soon) about a myriad of topics. In the following brief but deep interview we offer you a brand new look inside the minds behind this fresh and original take on video games as a medium of expression and indeed an art form. *Answers are unedited and uncensored thoughts of the developer, questions asked by myself, Jon Ireson (Editor-In-Chief).

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IndieSpotlight: Superlumina: First Contact iOS

Superlumina iPhone Review - RealGamerNewz

Intro:

RealGamerNewz had the recent opportunity to speak with the developers behind Superlumina about what was going through their minds when they put together Superlumina: First Contact for the iOS platform. While visually the game may resemble something like chess in space, the concepts behind the title prove to be far more deep than that. Superlumina: First Contact’s subtitle also plays on the fact that mankind has for the first time stepped out of the confines of our own galactic neighborhood and found life on other planet mid-war. Now our species must strategically navigate through such a treacherous universe our own way. Perhaps surprisingly, First Contact also plays on the fact that Superlumina is a taste of things to come as the developers behind the title revealed to me that the game is a first initiation into an entirely new and vast universe years in the making. Read on to learn a deep understanding of how Superlumina: First Contact on iOS works and what kind of universe it takes place in.

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Basement Crawl PS4 EXCLUSIVE INDIE Preview – RealGamerNewz

Basement Crawl PS4 INDIE Preview - RealGamerNewz

Basement Crawl is a PlayStation 4 Exclusive Indie game hitting the PlayStation Network very soon which takes influence from the classic age of gaming. In this polish developed title the gameplay consists of multiplayer madness in which players find themselves navigating mazes such as the one seen above. Online up to 8 players face off (or in your living room up to 4 on one console) setting traps for each other and trying to avoid them in Deathmatch and Team Deathmatch modes with specific abilities and characters of their choosing. There is also an artificial intelligence that can be faced as well. Overall, the game is clearly one that should look very familiar to many of us gamers who’ve been around the block a few times, and have been gaming since the start of this glorious industry.

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IndieSpotlight: A Wizard’s Lizard

A Wizards Lizard - RealGamerNewz IndieSpotlight Logo

I had the chance to speak with the developers behind A Wizard’s Lizard as well as get my hands on an early build of the title and on behalf of RealGamerNewz I must say what I played felt great. While this is a game that you’ll definitely want to hook a controller up to your machine for, it can also be played with a mouse and keyboard. In case you haven’t heard of it yet A Wizard’s Lizard is currently aimed for computer gamers on platforms like the Humble Store and is a Roguelike Action RPG game which pays homeage to the classics but has an entirely unique identity all on its own.

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Super Meat Boy Review

oday we are going to talk about Super Meat Boy, an indie-game I can’t keep my hands off of! The platform game was originally released as a flash game called “meat boy” developed by Edmund McMillen and Jonathan McEntee back in 2008. It was rated high upon thousands of users on Newgrounds.com and received overall good criticism.

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IndieSpotlight: Secret of Escape

Secret of Escape IndieSpotlight RealGamerNewz

In Secret of Escape, replay value is a major focus point for developer GamePopper who brings forth the following Action / Stealth title on the Windows / Linux / Mac OS X platforms. The work in progress game can be seen in video format at the bottom of this article with a link to the official developer’s page as well. RGN had the chance to speak with GamePopper about Secret of Escape and gain some valuable insights on the title currently being developed. Here’s what we learned.

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IndieSpotlight: Iron Roads

Steam Greenlight Iron Roads

Iron Roads aims to capture the old school fun of games like Railroad Tycoon while adding new layers and wiping away the micromanagement. Managers are moved from different offices to optimize efficiency within a headquarters building as players run the show controlling HR, Advertising, Supervisors, Trainyard, Rail Facility, and other various departments. For example, you might send a manager to a grain silo to increase loading of a product or Railyard to figure out why a certain train isn’t being fixed in time.

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IndieSpotlight: Gheldia

Gheldia - Game Cover

RealGamerNewz had the opportunity of speaking with Hunt Game Studios who put is releasing Action RPG Gheldia which will arrive on Xbox 360, Windows PC, and PlayStation Vita this January 2014. A free demo will be released soon during December 2013 giving the world their first playable taste of this indie game influenced by the retro gaming era of Super Nintendo. Take a look at this game and let us know what you think about it, any questions you may have for Hunt Game Studios, and look forward to its upcoming multi-platform release.

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IndieSpotlight: Mark of the Old Ones

Mark of the Old Ones RGN Indie Spotlight

I recently had the opportunity to stumble upon one of the most fascinating titles from the Indie space that I’ve seen in quite some time. Hit The Sticks is a developer who has brought forth one of the most intriguing strategy communities around, and now brings that experience to the 2D world by introducing a compelling story and a unique gameplay experience with Mark of the Old Ones. This game has just launched on Kickstarter today, and you can learn everything about it in the following article which I thank the team at HTS for giving me the opportunity to produce, enjoy.

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IndieSpotlight: TesserΔct

TesserAct - BoxArt

Welcome to the first RealGamerNewz IndieSpotlight. This series will  be an ongoing one through which we bring to the surface some of the perhaps less discovered indie games being created by serious developers in the underground of the industry. We personally spoke to the developers behind TesserΔct in order to gain a greater understanding of their project and have come forward with the following exclusive Q&A about the game for all of you gamers out there waiting for the next indie experience to sink your teeth into.

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